return {
fadeOut = 1.5,
mode = 2,
fadeType = 1,
once = true,
id = "HOLOGUANQIA2",
fadein = 1.5,
scripts = {
{
stopbgm = true,
mode = 1,
sequence = {
{
"真実に向かう努力",
1
},
{
"未来への憧れ",
2
},
{
"鏡花水月",
3
},
{
"運命との戦いは、大抵このような結末を迎えるだろう ",
4
},
{
"結果は予想通り",
5
},
{
"何が本物で、何が偽物なのか",
6
},
{
"残ったのは小さな謎",
7
},
{
"物語を始めよう",
8
},
{
"彼方にいるあなたは解けるのか?",
9
}
}
},
{
mode = 1,
stopbgm = true,
blackBg = true,
effects = {
{
active = true,
name = "xuniyuzhenshi"
}
},
flashout = {
dur = 0.5,
black = true,
alpha = {
0,
1
}
},
flashin = {
5,
delay = 0,
dur = 0.5,
black = true,
alpha = {
1,
0
}
},
sequence = {
{
"",
1
}
}
},
{
bgName = "bg_story_nepu1",
side = 2,
dir = 1,
bgmDelay = 2,
bgm = "level02",
say = "正午・航路護衛艦隊",
flashout = {
dur = 1,
black = true,
alpha = {
0,
1
}
},
flashin = {
delay = 1,
dur = 1,
black = true,
alpha = {
1,
0
}
},
effects = {
{
active = false,
name = "xuniyuzhenshi"
}
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 2,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "今日の委託任務も無事完了~~",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 2,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "本日晴朗にして風向よし、っと。せっかくのいい天気だし、早く戻って昼寝したいねー",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
say = "…………",
side = 1,
bgName = "bg_story_nepu1",
dir = 1,
actor = 301490,
nameColor = "#a9f548",
paintingFadeOut = {
time = 0.5,
side = 0
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 0,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "江風、どうしたの?さっきからずっと押し黙ってて",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 301490,
side = 1,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "あ、いいえ…ただ、護衛任務ばかりこなしていては刃も錆びついてしまうな、と",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 0,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "まあたまにはいいでしょう。護衛任務も大事だからね",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 0,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "そんなことより、いつまでもポーカーフェイスだと皆との距離が縮まらないよ?ほら、笑って~",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 301490,
side = 1,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "瑞鶴さん、ちょっと",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 0,
bgName = "bg_story_nepu1",
dir = 1,
actor = 307060,
nameColor = "#a9f548",
say = "…………これは……?!",
effects = {
{
active = true,
name = "miwu_01"
}
},
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 301490,
side = 1,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "霧…のようだが、どうやらそれだけではないようだ",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 301490,
side = 1,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "計器の数値では湿度も水温も急激に変化してる。それに、前方に島らしきものがうっすら見える",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
side = 0,
bgName = "bg_story_nepu1",
dir = 1,
actor = 307060,
nameColor = "#a9f548",
say = "言うまでもなく鏡面海域ね。セイレーンめ、人がのんびり帰還している最中に!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
},
action = {
{
y = 30,
type = "shake",
delay = 0,
dur = 0.15,
x = 0,
number = 2
}
}
},
{
actor = 301490,
side = 1,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "量産型のセイレーン反応を探知。こちらに向かってくる",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
},
{
actor = 307060,
side = 0,
bgName = "bg_story_nepu1",
nameColor = "#a9f548",
dir = 1,
say = "江風、前衛を頼む。ギリギリだけどこっちの艦載機もなんとか出せるから、一気にセイレーンを撃破する!",
typewriter = {
speed = 0.05,
speedUp = 0.01
},
painting = {
alpha = 0.3,
time = 1
}
}
}
}