return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "HOLOGUANQIA2", fadein = 1.5, scripts = { { stopbgm = true, mode = 1, sequence = { { "真実に向かう努力", 1 }, { "未来への憧れ", 2 }, { "鏡花水月", 3 }, { "運命との戦いは、大抵このような結末を迎えるだろう ", 4 }, { "結果は予想通り", 5 }, { "何が本物で、何が偽物なのか", 6 }, { "残ったのは小さな謎", 7 }, { "物語を始めよう", 8 }, { "彼方にいるあなたは解けるのか?", 9 } } }, { mode = 1, stopbgm = true, blackBg = true, effects = { { active = true, name = "xuniyuzhenshi" } }, flashout = { dur = 0.5, black = true, alpha = { 0, 1 } }, flashin = { 5, delay = 0, dur = 0.5, black = true, alpha = { 1, 0 } }, sequence = { { "", 1 } } }, { bgName = "bg_story_nepu1", side = 2, dir = 1, bgmDelay = 2, bgm = "level02", say = "正午・航路護衛艦隊", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, effects = { { active = false, name = "xuniyuzhenshi" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 2, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "今日の委託任務も無事完了~~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 2, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "本日晴朗にして風向よし、っと。せっかくのいい天気だし、早く戻って昼寝したいねー", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "…………", side = 1, bgName = "bg_story_nepu1", dir = 1, actor = 301490, nameColor = "#a9f548", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 0, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "江風、どうしたの?さっきからずっと押し黙ってて", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 1, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "あ、いいえ…ただ、護衛任務ばかりこなしていては刃も錆びついてしまうな、と", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 0, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "まあたまにはいいでしょう。護衛任務も大事だからね", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 0, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "そんなことより、いつまでもポーカーフェイスだと皆との距離が縮まらないよ?ほら、笑って~", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 1, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "瑞鶴さん、ちょっと", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 0, bgName = "bg_story_nepu1", dir = 1, actor = 307060, nameColor = "#a9f548", say = "…………これは……?!", effects = { { active = true, name = "miwu_01" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 1, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "霧…のようだが、どうやらそれだけではないようだ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301490, side = 1, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "計器の数値では湿度も水温も急激に変化してる。それに、前方に島らしきものがうっすら見える", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 0, bgName = "bg_story_nepu1", dir = 1, actor = 307060, nameColor = "#a9f548", say = "言うまでもなく鏡面海域ね。セイレーンめ、人がのんびり帰還している最中に!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { actor = 301490, side = 1, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "量産型のセイレーン反応を探知。こちらに向かってくる", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307060, side = 0, bgName = "bg_story_nepu1", nameColor = "#a9f548", dir = 1, say = "江風、前衛を頼む。ギリギリだけどこっちの艦載機もなんとか出せるから、一気にセイレーンを撃破する!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }