return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "GUINU2", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "凛として鬼の如く\n\n二 実力差", 1 } } }, { bgName = "bg_story_task", side = 2, dir = 1, bgmDelay = 2, bgm = "story-1", actor = 302080, nameColor = "#a9f548", say = "……精神を鍛えたいと言い出した時、どういう風の吹き回しかと思っていたが", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_task", dir = 1, actor = 302080, nameColor = "#a9f548", say = "ふん、根性を見せてくれるというなら、今日はあての日課の素振りを体験してみるといいだろう", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "まずは素振り千本からだ", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "どうしたその表情は?さては簡単すぎて拍子抜けしたのか?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "star_level_bg_103", nameColor = "#a9f548", dir = 1, say = "案ずるな。素振りのあとで合わせ稽古も付き合ってやる。さぁこの竹刀を手に取れ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, dir = 1, bgName = "star_level_bg_103", actor = 302080, nameColor = "#a9f548", say = "……まさか、もう動けないのか?", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_103", dir = 1, say = "竹刀を振り続けて腕がパンパンになっている……一方の鬼怒は立ち姿勢も変わらぬまま息も乱れていない。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "star_level_bg_103", nameColor = "#a9f548", dir = 1, say = "予想外だな。さすがにそのくらいでへばっているようでは合わせ稽古もできまい", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "……ふん「問題ない」か。いいだろう。ならば次は軽く稽古と行こう。かかってこい!", effects = { { active = true, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_103", dir = 1, say = "一度呼吸を整えてから、全力で鬼怒に竹刀で立ち向かっていく。", effects = { { active = false, name = "speed" } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_103", dir = 1, say = "しかしやはりというべきか……鬼怒への攻撃のほとんどは避けられるか、受け流された。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "ははは!でも立ち向かってきたその気概はなかなかのものだぞ。そこは認めてやろう、指揮官", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 4, side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "……うん?どうしたんだ。さっきからずっとこっちをじろじろと", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 302080, side = 2, bgName = "star_level_bg_103", nameColor = "#a9f548", dir = 1, say = "なに?「立ち姿勢が綺麗なままで息も乱れていないから、つい見とれてしまった」…だと?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "star_level_bg_103", dir = 1, actor = 302080, nameColor = "#a9f548", say = "み、見惚れるのは勝手だが手を抜くんじゃないぞ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "star_level_bg_103", dir = 1, blackBg = true, say = "一瞬赤面したかのような顔を見せると、鬼怒は顔を背けて構え直したのだった。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }