return { fadeOut = 1.5, mode = 2, fadeType = 1, once = true, id = "DONGHUO05", fadein = 1.5, scripts = { { withoutPainting = true, side = 2, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "特殊観測対象「コードG」、未だに捕まらず……ユニオンからの任務部隊も来てるね", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "「コードG」が密かに発信していた信号が招いてしまったようね", side = 1, actorName = "???", withoutPainting = true, dir = 1, blackBg = true, actor = 0, nameColor = "#ff0000", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 0, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "ならばこっちも「エグゼキュータシリーズ」を動かすわ。人格プログラムもない旧式だけど、多少は足止め出来るはずでしょう", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 1, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "「はず」?私たちのプログラムにそんな概念は存在しないんだけど", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 1, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "油断しないの。「コードG」の捜索が最優先プロセスよ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 1, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "ユニオンの艦隊はまあ…データテストも兼ねてとりあえずひきつけてちょうだい", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 0, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "了解。システムリソースを再構成する", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { withoutPainting = true, side = 1, nameColor = "#ff0000", dir = 1, blackBg = true, actor = 0, actorName = "???", say = "「コードG」……今度はどうやって貴女を誘い出そうかしら?ふふふ……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }