return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DIEHAIMENGHUA20", fadein = 1.5, scripts = { { soundeffect = "event:/battle/boom2", side = 2, dir = 1, bgmDelay = 1, bgm = "nagato-boss", bgName = "bg_story_bsmlevel", mode = 1, say = "―――――!!", flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "無数の火薬による爆風に包まれ、鋼鉄の巨躯はついに止まり、「敵」は初めてよろめいた。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(この力は……今の妾なら、「勝てる」……!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "しかし、一体倒れようが、また次の「敵」が波とともにゆっくりと近づいてき、そして黒い「壁」となって立ちはだかる。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "――――まだ足りない。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "(妾は艦船、人々の思いで具現化され、願いを背負って戦う兵器)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(妾は重桜を思い、仲間を思い、そして救わんとする存在)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "戦いはそう長く続かなかった。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 307080, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "(千歳、千代田、樫野、紀伊、熊野、涼月、能代、みんな……)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, say = "――まだ一つだけ、ピースが足りないのだ。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", actorName = "█ █ █ █", dir = 1, soundeffect = "event:/battle/boom2", nameColor = "#696969", say = "▊▇ ▊▇ ▊▇ ▊▇ ▊▇ ▊▇ ▊▎▇ ▊▇ ▊ ▊▇ ▊ ▊▇ ▊▊▊ ▊▇ ▊▇ ▊▇", flashN = { color = { 1, 1, 1 }, alpha = { { 0, 1, 0.2 }, { 1, 0, 0.2, 0.2 }, { 0, 1, 0.2, 0.4 }, { 1, 0, 0.2, 0.6 } } }, dialogShake = { speed = 0.09, x = 8.5, number = 2 }, typewriter = { speed = 0.01, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { stopbgm = true, side = 2, dir = 1, actorName = "信濃", bgName = "bg_white", nameColor = "#a9f548", say = "(これが、この「世界」の「信濃」……)", flashout = { dur = 1, alpha = { 0, 1 } }, flashin = { delay = 1.5, dur = 1, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "信濃", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "(また一つ、夢のカケラが連なっていく……)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "信濃", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "(嗚呼、幾度も観た破滅の夢、いと悲しく、虚しく、無力……)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actorName = "信濃", side = 2, bgName = "bg_white", nameColor = "#a9f548", dir = 1, say = "(妾に足りぬ「ぴーす」は、いずこに…)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { bgName = "bg_white", mode = 1, blackBg = true, soundeffect = "event:/ui/fengling", flashout = { dur = 0.5, alpha = { 0, 1 } }, flashin = { delay = 0.5, dur = 0.5, alpha = { 1, 0 } } } } }