return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "DIEHAIMENGHUA18", fadein = 1.5, scripts = { { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, bgmDelay = 1, bgm = "nagato-boss", actor = 305120, nameColor = "#a9f548", say = "この身の毛がよだつような感じ…そろそろ「敵」の主力に近づいているわね", flashin = { delay = 0.5, dur = 0.5, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 1, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "「……鏡面海域……」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 305120, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "「きょうめんかいいき」?…なんだ、それ?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301840, side = 2, bgName = "bg_story_bsmlevel", nameColor = "#a9f548", dir = 1, say = "多分アレのことじゃない?「敵」と戦うときにたまに起きるよ、天気がおかしくなったり、こっちの子と似た「敵」が出てきたりして", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303180, nameColor = "#a9f548", say = "へーそれで「鏡面海域」っていうんだ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 30, type = "shake", delay = 0, dur = 0.15, x = 0, number = 2 } } }, { expression = 1, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(……「敵」は、セイレーンでは…ない?)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 3, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(あの「アンチエックス」は、もしや……)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303110, nameColor = "#a9f548", say = "まずいな…ユニオン艦隊との連絡が完全に途絶えた", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", paintingNoise = false, dir = 1, actor = 305120, nameColor = "#a9f548", say = "ユニオン艦隊どころか、こっちのいくつかの艦隊からも定時連絡が来なくなったわ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "「……『敵』の本隊は……まだ先…」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 302130, nameColor = "#a9f548", say = "ええ、私もそう思いますわ。今まで遭遇した敵はあくまで敵の偵察部隊、本隊はまだ先です", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 302130, nameColor = "#a9f548", say = "ただ、この規模の敵が偵察部隊って……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", paintingNoise = false, dir = 1, actor = 307080, nameColor = "#a9f548", say = "「……例え燃え尽きようとも…」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303110, nameColor = "#a9f548", say = "……このまま戦えば間違いなく、燃え尽きるな", dialogShake = { speed = 0.09, x = 10, number = 2 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = false, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "「…ええ、燃え尽きて、灰と化そうとも……」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303110, nameColor = "#a9f548", say = "…いいや、拙者たちは灰にならぬ。例え燃え尽きようとも、人類の灯火を守らねばならぬ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = false, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303180, nameColor = "#a9f548", say = "高雄……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303110, nameColor = "#a9f548", say = "それが砲火の光だろうと、拙者たちの力はこの闇に光をもたらすためにある。決して「余燼」ではない…!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = false, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(……!)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { expression = 5, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 307080, nameColor = "#a9f548", say = "(……「余燼」…この夢は…もしや…)", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = true, side = 2, bgName = "bg_story_bsmlevel", dir = 1, actor = 303110, nameColor = "#a9f548", say = "信濃殿、「切り札」の発動タイミングは任せる", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { paintingNoise = false, side = 2, bgName = "bg_story_bsmlevel", dir = 1, blackBg = true, actor = 307080, nameColor = "#a9f548", say = "「……ええ」", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } } } }