return { fadeOut = 1.5, mode = 2, fadeType = 2, once = true, id = "BIRUI5", fadein = 1.5, scripts = { { mode = 1, stopbgm = true, sequence = { { "御召艦の宴\n\n五 楽しみは十人十色", 1 } } }, { side = 2, bgName = "bg_night", dir = 1, bgmDelay = 2, bgm = "story-1", say = "母港・食堂", flashout = { dur = 1, black = true, alpha = { 0, 1 } }, flashin = { delay = 1, dur = 1, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 304020, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "みんな集まっていますね?", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 304020, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "本日は重桜の皆様にお集まりいただき、誠にありがとうございます。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 304020, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "日頃の疲れを癒やし、親睦を深めるため――私・比叡が主催する宴会をぜひお楽しみくださいませ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "饅頭たちを動員(?)した軍楽隊が演奏するオシャレな音楽の中、比叡の宴会が始まった。", typewriter = { speed = 0.05, speedUp = 0.01 } }, { side = 2, bgName = "bg_night", dir = 1, actor = 301140, nameColor = "#a9f548", say = "お肉だ!!へへへ、夕立は比叡の宴会が大好きだぜ!", flashout = { dur = 0.7, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.7, dur = 0.7, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { say = "うわっ!夕立、少し食べ方に注意しなさいよ!金剛たちがすごくこっちを見ているじゃない!", side = 1, bgName = "bg_night", dir = 1, actor = 301150, nameColor = "#a9f548", paintingFadeOut = { time = 0.5, side = 0 }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 301140, side = 0, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "はふッ!ほんなにいわれてもにくはあげないもん!…自分で取れってんだ!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 1, bgName = "bg_night", dir = 1, actor = 301150, nameColor = "#a9f548", say = "あなたね……", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.1, x = 0, number = 2 } } }, { side = 2, bgName = "bg_night", dir = 1, actor = 304040, nameColor = "#a9f548", say = "余興のダンスの相手になってほしいって?ふふ、よろこんでレディにお付き合いするぜ(ヒュー♪", flashout = { dur = 0.7, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.7, dur = 0.7, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 304040, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "私のためにケーキをもってくれたのかい?ありがとう、感謝するぞ(キラリッ☆", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { actor = 304040, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "あなたも一曲付き合ってほしいかい?いいよ。どうぞ気の赴くままに(キリッ", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, actor = 304040, nameColor = "#a9f548", say = "ははは、みんな一緒に~カンパーイ!!", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 }, action = { { y = 45, type = "shake", delay = 0, dur = 0.2, x = 0, number = 2 } } }, { bgName = "bg_night", side = 2, dir = 1, say = "宴会会場の隅で、立役者がひとり盛り上がっている様子を静かに観察していた。", flashout = { dur = 0.7, black = true, alpha = { 0, 1 } }, flashin = { delay = 0.7, dur = 0.7, black = true, alpha = { 1, 0 } }, typewriter = { speed = 0.05, speedUp = 0.01 } }, { actor = 304020, side = 2, bgName = "bg_night", nameColor = "#a9f548", dir = 1, say = "ふふ、みんな自分なりに宴会を楽しんでいますね。", typewriter = { speed = 0.05, speedUp = 0.01 }, painting = { alpha = 0.3, time = 1 } }, { side = 2, bgName = "bg_night", dir = 1, say = "彼女の顔には報われたかのような、優しい微笑みが浮かべられている。", typewriter = { speed = 0.05, speedUp = 0.01 } }, { side = 2, bgName = "bg_night", dir = 1, blackBg = true, say = "しかし、彼女自身は宴会の輪に入ろうとはしていなかった――", typewriter = { speed = 0.05, speedUp = 0.01 } } } }