return { uiEffect = "", name = "意大利V2 我方陆基航空支援B3", cd = 0, picture = "0", aniEffect = "", desc = "", painting = "yidali_ljhk", id = 8865, effect_list = { { target_choise = "TargetNil", type = "BattleSkillFire", arg_list = { emitter = "BattleBulletEmitter", weapon_id = 789001, attack_attribute_convert = { A = 80, attr_type = "fleetGS", B = 400 } } } } }