return { uiEffect = "", name = "随机技能-召唤地狱火", cd = 60, picture = "0", aniEffect = "", desc = "召唤地狱火-发射", painting = 1, id = 60026, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandom", arg_list = { weapon_id = 61000 } } } }