return { uiEffect = "", name = "航战空中支援Lv1", cd = 0, picture = "0", aniEffect = "", desc = "航战空中支援Lv1", painting = 0, id = 26, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmRandomByWeight", arg_list = { weapon_id = 54006 } } } }