return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69441 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69442 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69443 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69444 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69445 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69446 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69447 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69448 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69449 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetHarmNearest", arg_list = { weapon_id = 69450 } } } }, uiEffect = "", name = "特殊弹幕开火", cd = 0, picture = "1", desc = "", painting = 1, id = 13320, castCV = "skill", effect_list = {} }