return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65931, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67931 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65932, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67932 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65933, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67933 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65934, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67934 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65935, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67935 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65936, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67936 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65937, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67937 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65938, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67938 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65939, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67939 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67940 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67940, delay = 0.2 } } } }, uiEffect = "", name = "天之骑士", cd = 0, picture = "0", desc = "天之骑士-强化型-双重加强投弹", painting = 1, id = 11924, castCV = "skill", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 65931, delay = 0.2 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67931 } } } }