return { { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67791 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67791 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67791 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67792 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67792 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67792 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67793 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67793 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67793 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67794 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67794 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67794 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67795 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67795 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67795 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67796 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67796 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67796 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67797 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67797 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67797 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67798 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67798 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67798 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67799 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67799 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67799 } } } }, { effect_list = { { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67800 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67800 } }, { targetAniEffect = "", casterAniEffect = "", type = "BattleSkillFire", target_choise = "TargetNil", arg_list = { weapon_id = 67800 } } } }, uiEffect = "", name = "青短", cd = 0, picture = "1", desc = "", painting = 1, id = 11842, castCV = "", aniEffect = { effect = "jineng", offset = { 0, -2, 0 } }, effect_list = {} }