return { id = "S023", events = { { alpha = 0.434, code = 2, style = { text = "出撃をタップするのよ", mode = 2, dir = 1, posY = -42, posX = 243 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = -31.8, posX = 6.83 } } }, { alpha = 0.405, style = { text = "今の艦隊ならきっとホーネットを倒せるわ!", mode = 2, dir = 1, posY = -200, posX = -190 } }, { alpha = 0.163, style = { text = "ホーネットの出現位置を特定したわ!目標地点まで全速前進よ!", mode = 2, dir = 1, posY = -351, posX = -257 }, ui = { eventPath = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/quads/chapter_cell_quad_4_6", isLevelPoint = true, delay = 1, pathIndex = -1, scale = 1.8, path = "/LevelCamera/Canvas/UIMain/LevelGrid/DragLayer/plane/cells/chapter_cell_4_6/attachment", triggerType = { 1 }, fingerPos = { posY = -18.48, posX = 73.89 } } } } }