return { id = "S012", events = { { waitScene = "AwardInfoLayer", alpha = 0, style = { text = "前の画面に戻るわ", mode = 2, dir = -1, posY = -341, posX = 431 }, spriteui = { defaultName = "white_dot", pathIndex = "#", childPath = "bg/icon_bg/icon", path = "/OverlayCamera/Overlay/UIMain/AwardInfoUI(Clone)/items/items_scroll/content" }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/AwardInfoUI(Clone)", triggerType = { 1 }, fingerPos = { posY = -172, posX = 520 } } }, { alpha = 0.367, style = { text = "メイン画面に戻るわ", mode = 2, dir = -1, posY = 223.26, posX = -136.21 }, ui = { pathIndex = -1, path = "UICamera/Canvas/UIMain/TaskScene(Clone)/blur_panel/adapt/top/back_btn", triggerType = { 1 }, fingerPos = { posY = -40, posX = 20 } } } } }