return {
id = "S007",
events = {
{
alpha = 0.422,
code = 2,
style = {
text = "今度の任務はユニオン空母艦隊の作戦演習を支援することね 出撃をタップするわ",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn",
triggerType = {
1
},
fingerPos = {
posY = -18.1,
posX = 68.35
}
}
},
{
code = 2,
waitScene = "LevelScene",
alpha = 0.277,
style = {
text = "ホーネットの出現位置を特定したわ!目標地点まで全速前進よ!",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "/OverlayCamera/Overlay/UIMain/top/LevelStageView(Clone)/bottom_stage/normal/func_button",
triggerType = {
1
},
fingerPos = {
posY = -29.71,
posX = 25.08
}
}
},
{
alpha = 0.297,
code = 1,
style = {
text = "迂回して戦闘の回避を試してちょうだい",
mode = 2,
dir = 1,
posY = -295,
posX = -297
},
baseui = {
path = "OverlayCamera/Overlay/UIMain/top/LevelAmbushView(Clone)/window/dodge_button"
}
},
{
alpha = 0.303,
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/top/LevelAmbushView(Clone)/window/dodge_button",
triggerType = {
1
},
fingerPos = {
posY = -23.85,
posX = 23.79
}
}
}
}
}