return { id = "S005", events = { { alpha = 0.276, style = { text = "作戦失敗……確定をタップして前の画面に戻るわ", mode = 1, dir = 1, posY = 147.8, posX = 328.7 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/Msgbox(Clone)/window/button_container/custom_button_1(Clone)", triggerType = { 1 }, fingerPos = { posY = -28.32, posX = 43.74 } }, code = { 4 } }, { alpha = 0.276, style = { text = "今度の任務はユニオン空母艦隊の作戦演習を支援することね 出撃をタップするわ", mode = 1, dir = 1, posY = -50, posX = 250 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/combatBtn", triggerType = { 1 }, fingerPos = { posY = -28.32, posX = 43.74 } }, code = { 1, 2 } }, { alpha = 0.276, style = { text = "メイン海域を選択するわ", mode = 1, dir = -1, posY = -50, posX = 250 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/LevelMainScene(Clone)/entrance/enters/enter_main", triggerType = { 1 }, fingerPos = { posY = -28.32, posX = 43.74 } }, code = { 1, 2 } }, { alpha = 0.34, style = { text = "近海演習を選んでちょうだい", mode = 2, dir = -1, posY = 0, posX = 0 }, ui = { pathIndex = -1, delay = 1.8, path = "UICamera/Canvas/UIMain/LevelMainScene(Clone)/float/levels/items/Chapter_101/main", triggerType = { 1 }, fingerPos = { posY = -30.85, posX = 176.13 } } }, { alpha = 0.513, style = { text = "ステージの詳細は表示されているわ", mode = 2, dir = 1, posY = -410, posX = -446 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/LevelStageInfoView(Clone)/panel/start_button", triggerType = { 1 }, fingerPos = { posY = -22.41, posX = 87.2 } } }, { alpha = 0.435, style = { text = "出撃をタップして作戦海域に出撃よ!", mode = 2, dir = 1, posY = -164, posX = 270 }, ui = { pathIndex = -1, path = "/OverlayCamera/Overlay/UIMain/LevelFleetSelectView(Clone)/panel/start_button", triggerType = { 1 }, fingerPos = { posY = -21.92, posX = 21.65 } } } } }