return {
id = "S004",
events = {
{
alpha = 0.328,
style = {
text = "編成をタップして、艦隊を編成するわ",
mode = 2,
dir = -1,
posY = -275,
posX = 348
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/formationButton",
triggerType = {
1
},
fingerPos = {
posY = -34.7,
posX = 68.5
}
}
},
{
alpha = 0.574,
waitScene = "FormationUI",
style = {
text = "駆逐艦、軽巡洋艦、重巡洋艦は前衛艦隊にしか編成できないの",
mode = 1,
dir = 1,
posY = -100,
posX = 300
}
},
{
alpha = 0.321,
style = {
text = "空母、戦艦は主力艦隊にしか編成できないわ",
mode = 1,
dir = -1,
posY = 200,
posX = 0
}
},
{
alpha = 0.371,
style = {
text = "追加で別の艦を追加しよう",
mode = 2,
dir = -1,
posY = 122.82,
posX = 243.5
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/FormationUI(Clone)/GridFrame/vanguard_2/tip",
triggerType = {
1
},
fingerPos = {
posY = -34.7,
posX = 68.5
}
}
},
{
alpha = 0.482,
waitScene = "DockyardScene",
style = {
text = "まずは艦隊に編入する艦を選んで",
mode = 2,
dir = -1,
posY = 0,
posX = 0
},
ui = {
pathIndex = 1,
path = "UICamera/Canvas/UIMain/DockyardUI(Clone)/main/ship_container/ships",
image = {
source = "content/ship_icon",
isChild = true,
target = "content/ship_icon",
isRelative = true
},
triggerType = {
1
},
fingerPos = {
posY = -107.3,
posX = 67.77
}
}
},
{
alpha = 0.363,
style = {
text = "次は確定ボタンをタップしてね",
mode = 2,
dir = 1,
posY = 0,
posX = 0
},
ui = {
pathIndex = -1,
path = "OverlayCamera/Overlay/UIMain/blur_panel/select_panel/confirm_button",
triggerType = {
1
},
fingerPos = {
posY = -24.4,
posX = 65.8
}
}
},
{
alpha = 0.196,
code = -1,
waitScene = "FormationUI",
style = {
text = "艦隊に新しいメンバーが編成されたわ!これで戦力増強よ!",
mode = 1,
dir = -1,
posY = 0,
posX = 0
}
},
{
alpha = 0.45,
style = {
text = "メイン画面に一回戻ってね",
mode = 2,
dir = -1,
posY = 215.7,
posX = -95.62
},
ui = {
pathIndex = -1,
path = "/UICamera/Canvas/UIMain/FormationUI(Clone)/blur_panel/top/back_btn",
triggerType = {
1
},
fingerPos = {
posY = -40,
posX = 20
}
}
}
}
}