return { id = "S004", events = { { alpha = 0.328, style = { text = "編成をタップして、艦隊を編成するわ", mode = 2, dir = -1, posY = -275, posX = 348 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/toTop/frame/rightPanel/eventPanel/formationButton", triggerType = { 1 }, fingerPos = { posY = -34.7, posX = 68.5 } } }, { alpha = 0.574, waitScene = "FormationUI", style = { text = "駆逐艦、軽巡洋艦、重巡洋艦は前衛艦隊にしか編成できないの", mode = 1, dir = 1, posY = -100, posX = 300 } }, { alpha = 0.321, style = { text = "空母、戦艦は主力艦隊にしか編成できないわ", mode = 1, dir = -1, posY = 200, posX = 0 } }, { alpha = 0.371, style = { text = "追加で別の艦を追加しよう", mode = 2, dir = -1, posY = 122.82, posX = 243.5 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/FormationUI(Clone)/GridFrame/vanguard_2/tip", triggerType = { 1 }, fingerPos = { posY = -34.7, posX = 68.5 } } }, { alpha = 0.482, waitScene = "DockyardScene", style = { text = "まずは艦隊に編入する艦を選んで", mode = 2, dir = -1, posY = 0, posX = 0 }, ui = { pathIndex = 1, path = "UICamera/Canvas/UIMain/DockyardUI(Clone)/main/ship_container/ships", image = { source = "content/ship_icon", isChild = true, target = "content/ship_icon", isRelative = true }, triggerType = { 1 }, fingerPos = { posY = -107.3, posX = 67.77 } } }, { alpha = 0.363, style = { text = "次は確定ボタンをタップしてね", mode = 2, dir = 1, posY = 0, posX = 0 }, ui = { pathIndex = -1, path = "OverlayCamera/Overlay/UIMain/blur_panel/select_panel/confirm_button", triggerType = { 1 }, fingerPos = { posY = -24.4, posX = 65.8 } } }, { alpha = 0.196, code = -1, waitScene = "FormationUI", style = { text = "艦隊に新しいメンバーが編成されたわ!これで戦力増強よ!", mode = 1, dir = -1, posY = 0, posX = 0 } }, { alpha = 0.45, style = { text = "メイン画面に一回戻ってね", mode = 2, dir = -1, posY = 215.7, posX = -95.62 }, ui = { pathIndex = -1, path = "/UICamera/Canvas/UIMain/FormationUI(Clone)/blur_panel/top/back_btn", triggerType = { 1 }, fingerPos = { posY = -40, posX = 20 } } } } }