return { id = "NG0029", events = { { alpha = 0.4, code = { 1 }, style = { text = "「オフニャハウス」が開放されたわ", mode = 1, dir = 1, posY = 0, posX = 0 }, ui = { path = "/OverlayCamera/Overlay/UIMain/blur_panel/main/right_panel/commanders/box/home", triggerType = { 1 }, fingerPos = { posY = -48.24, posX = 64.78 } } }, { alpha = 0.4, code = { 2 }, style = { text = "「オフニャハウス」が開放されたわ", mode = 1, dir = 1, posY = 0, posX = 0 }, ui = { path = "/UICamera/Canvas/UIMain/CommandRoomUI(Clone)/blur_panel/main/right_panel/commanders/box/home", triggerType = { 1 }, fingerPos = { posY = -48.24, posX = 64.78 } } }, { alpha = 0.4, ui = { path = "/OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/frame/scrollrect/content/tpl", triggerType = { 1 } }, style = { text = "オフニャをハウスに配置すると、時間経過とともに経験値を手に入れられるの!", mode = 1, dir = -1, posY = 0, posX = 41.84 } }, { alpha = 0.4, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/CatteryDescPage(Clone)/right/pages/CommanderHomeSelCommanderPage(Clone)/scrollrect/content/0", triggerType = { 1 }, fingerPos = { posY = -53.09, posX = 51.93 } } }, { alpha = 0.4, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/CatteryDescPage(Clone)/right/pages/CommanderHomeSelCommanderPage(Clone)/ok_button", triggerType = { 1 }, fingerPos = { posY = -32.34, posX = 42.25 } } }, { alpha = 0.4, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/CatteryDescPage(Clone)/right/close_btn", triggerType = { 1 }, fingerPos = { posY = -32.65, posX = 48.72 } } }, { alpha = 0.4, style = { text = "配置枠にオフニャが配置されていると、毎日一度ずつ、掃除や食糧補充、オフニャたちと遊ぶことができるわ!", mode = 1, dir = -1, posY = 245.9, posX = -382.13, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/bubble" } } }, { alpha = 0.4, style = { text = "掃除をすると、オフニャハウスが成長するわ!成長すると配置枠が増えたり、配置枠の外見を変更できるようになったりするの!", mode = 1, dir = -1, posY = 0, posX = 0 }, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/bubble/clean", triggerType = { 1 }, fingerPos = { posY = -38.53, posX = 101.3 } } }, { alpha = 0.4, delay = 2, style = { text = "食糧補充をすると、配置中のオフニャが経験値を獲得できるわね!オフニャ・配置枠は1日1回しか行動できないから注意ね!", mode = 1, dir = -1, posY = 0, posX = 0 }, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/bubble/feed", triggerType = { 1 }, fingerPos = { posY = -46.46, posX = 70.73 } } }, { alpha = 0.4, delay = 2, ui = { path = "OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/bubble/play", triggerType = { 1 } }, style = { text = "さらにオフニャと遊ぶと、ネコハコ加速材や家具コインが手に入る場合があるの!", mode = 1, dir = -1, posY = 122.14, posX = -340.6 } }, { delay = 1, waitScene = "AwardInfoLayer", ui = { path = "/OverlayCamera/Overlay/UIMain/AwardInfoUI(Clone)", fingerPos = { posY = -172, posX = 520 } } }, { ui = { path = "/OverlayCamera/Overlay/UIMain/CommanderHomeUI(Clone)/bg/frame/close_btn", fingerPos = { posY = -45, posX = 45 } } }, { code = { 2 }, style = { text = "ヘルプはここで確認できるわ!", mode = 1, dir = -1, posY = -200, posX = -500 }, ui = { path = "/UICamera/Canvas/UIMain/CommandRoomUI(Clone)/blur_panel/main/left_panel/help_btn", fingerPos = { posY = -45, posX = 45 } } }, { code = { 1 }, style = { text = "ヘルプはここで確認できるわ!", mode = 1, dir = -1, posY = -200, posX = -500 }, ui = { path = "/OverlayCamera/Overlay/UIMain/blur_panel/main/left_panel/help_btn", fingerPos = { posY = -45, posX = 45 } } } } }