return { id = "NG0022", events = { { ui = { path = "OverlayCamera/Overlay/UIMain/toTop/frame/bottomPanel/btm/buttons_container/technologyButton", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -28.1, rotateX = 0, rotateZ = 0, posX = 50.9 } } }, { style = { text = "新しい兵装を開発できるようになったわ!早速チェックしなさい!", mode = 1, dir = 1, posY = 0, posX = -60.9 }, ui = { path = "OverlayCamera/Overlay/UIMain/SelectTechnologyUI(Clone)/frame/bg/transform_btn", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -120.12, rotateX = 0, rotateZ = 0, posX = 131.46 } } }, { alpha = 0.4, style = { text = "兵装の開発ツリーはここで確認できるわ", mode = 1, dir = -1, posY = 0, posX = -396.33, ui = { path = "/UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Left/EquipmentTypes/ViewPort/Content" } } }, { style = { text = "画面をスライドすると、開発ツリーを最後まで確認できるわよ", mode = 1, dir = 1, posY = 0, posX = -65.8 } }, { alpha = 0.4, style = { text = "アイコンをタップすることで開発したい兵装を選択できるわ", mode = 1, dir = 1, posY = -253.44, posX = 151.52 }, ui = { path = "UICamera/Canvas/UIMain/EquipmentTransformTreeUI(Clone)/Adapt/Right/ViewPort/Content/11060/Item", triggerType = { 1 }, fingerPos = { rotateY = 0, posY = -92.07, rotateX = 0, rotateZ = 0, posX = 101.97 } } }, { alpha = 0.4, style = { text = "既存の兵装…つまり開発元となる兵装を選択する必要があるわね", mode = 1, dir = -1, posY = -251.52, posX = -122.97, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/SourceEquip/Item" } } }, { alpha = 0.4, style = { text = "あとは資金と素材ね。素材は主にセイレーン作戦で入手できるそうよ", mode = 1, dir = -1, posY = 0, posX = -396.56, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/MaterialModule1/Item" } } }, { alpha = 0.4, style = { text = "全ての素材が揃えたら、開発ボタンをタップよ!新兵装を受け取ってちょうだい!", mode = 1, dir = 1, posY = -215.3, posX = 337.29, ui = { path = "OverlayCamera/Overlay/UIMain/EquipmentTransformUI(Clone)/Adapt/ComposePanel" } } } } }