return { map_id = 10001, id = 294050, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 1, waveIndex = 202, preWaves = {}, triggerParams = { timeout = 20 } }, { triggerType = 1, waveIndex = 203, preWaves = {}, triggerParams = { timeout = 40 } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 209101, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 80 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 293023, score = 0, delay = 0, moveCast = true, affix = true, corrdinate = { -10, 0, 55 }, bossData = { hpBarNum = 80, icon = "sairenquzhu_i" } }, { monsterTemplateID = 209101, score = 0, delay = 0, moveCast = true, corrdinate = { 0, 0, 30 }, buffList = { 8001, 8007 } } } }, { triggerType = 10, waveIndex = 102, conditionType = 1, preWaves = { 202 }, triggerParam = {}, spawn = { { delay = 0, prefab = "haidihuoshan_yujing", life_time = 3.5, behaviours = 105, coordinate = { -30, 0, 65 }, cld_data = { 15 } }, { delay = 5, prefab = "haidihuoshan_yujing", life_time = 3.5, behaviours = 105, coordinate = { -45, 0, 40 }, cld_data = { 15 } }, { delay = 10, prefab = "haidihuoshan_yujing", life_time = 3.5, behaviours = 105, coordinate = { -60, 0, 65 }, cld_data = { 15 } }, { delay = 15, prefab = "haidihuoshan_yujing", life_time = 3.5, behaviours = 105, coordinate = { -30, 0, 40 }, cld_data = { 15 } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = {} }