return { id = 1566001, stages = { { stageIndex = 1, failCondition = 1, timeCount = 600, backGroundStageID = 1, passCondition = 1, totalArea = { -70, 20, 90, 70 }, playerArea = { -70, 20, 37, 68 }, enemyArea = {}, mainUnitPosition = { { Vector3(-105, 0, 58), Vector3(-105, 0, 78), Vector3(-105, 0, 38) }, [-1] = { Vector3(15, 0, 58), Vector3(15, 0, 78), Vector3(15, 0, 38) } }, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 5, waveIndex = 400, preWaves = { 100 }, triggerParams = { bgm = "theme-longgong-loop" } }, { triggerType = 3, waveIndex = 200, preWaves = { 100 }, triggerParams = { id = "BIHAIGUANGLIN33-1" } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 0, preWaves = { 200 }, triggerParam = {}, spawn = { { monsterTemplateID = 15106001, delay = 0, moveCast = true, level = 95, corrdinate = { -5, 0, 55 }, bossData = { hpBarNum = 100, icon = "bailong" }, buffList = {}, phase = { { switchParam = 1.5, switchTo = 1, index = 0, switchType = 1, setAI = 10001, addBuff = { 9320 } }, { index = 1, addWeapon = { 820701, 820702 }, addBuff = { 9510 }, switchType = { 1, 2 }, switchParam = { 6, 0.9 }, switchTo = { 2, 100 } }, { index = 2, addWeapon = { 820703, 820704 }, removeWeapon = { 820701, 820702 }, switchType = { 1, 2 }, switchParam = { 4, 0.9 }, switchTo = { 3, 100 } }, { index = 3, addWeapon = { 820709, 820710 }, removeWeapon = { 820703, 820704 }, switchType = { 1, 2 }, switchParam = { 5, 0.9 }, switchTo = { 4, 100 } }, { index = 4, addWeapon = { 820705, 820706 }, removeWeapon = { 820709, 820710 }, switchType = { 1, 2 }, switchParam = { 2, 0.9 }, switchTo = { 100, 100 } }, { switchTo = 101, switchParam = 0.5, index = 100, switchType = 1, removeWeapon = { 820705, 820706 }, addBuff = { 9290 } }, { switchParam = 0.5, switchTo = 5, index = 101, switchType = 1, story = "BIHAIGUANGLIN33-2", removeBuff = { 9510 } }, { index = 5, addWeapon = { 820702, 820703 }, addBuff = { 9511 }, switchType = { 1, 2 }, switchParam = { 4, 0.8 }, switchTo = { 6, 200 } }, { index = 6, addWeapon = { 820709, 820710 }, removeWeapon = { 820702, 820703 }, switchType = { 1, 2 }, switchParam = { 6, 0.8 }, switchTo = { 7, 200 } }, { index = 7, addWeapon = { 820701, 820704 }, removeWeapon = { 820709, 820710 }, switchType = { 1, 2 }, switchParam = { 5, 0.8 }, switchTo = { 200, 200 } }, { switchType = 1, switchParam = 2, index = 200, switchTo = 201, addWeapon = { 820711 }, removeWeapon = { 820701, 820704 }, addBuff = { 9306 } }, { switchTo = 202, switchParam = 0.5, index = 201, switchType = 1, removeWeapon = { 820711 }, addBuff = { 9294 } }, { switchParam = 0.5, switchTo = 8, index = 202, switchType = 1, story = "BIHAIGUANGLIN33-3", removeBuff = { 9511 } }, { index = 8, addBuff = { 9512 }, switchType = { 1, 2 }, switchParam = { 4, 0.7 }, switchTo = { 9, 300 } }, { index = 9, addWeapon = { 820701, 820704 }, switchType = { 1, 2 }, switchParam = { 4, 0.7 }, switchTo = { 10, 300 } }, { index = 10, addWeapon = { 820705, 820706 }, removeWeapon = { 820701, 820704 }, switchType = { 1, 2 }, switchParam = { 2, 0.7 }, switchTo = { 11, 300 } }, { index = 11, addWeapon = { 820702, 820703 }, removeWeapon = { 820705, 820706 }, switchType = { 1, 2 }, switchParam = { 5, 0.7 }, switchTo = { 300, 300 } }, { switchType = 1, switchParam = 3, index = 300, switchTo = 301, addWeapon = { 820715 }, removeWeapon = { 820702, 820703 }, addBuff = { 9307 } }, { switchType = 1, switchTo = 302, index = 301, switchParam = 0.5, addBuff = { 9298 } }, { switchParam = 0.5, switchTo = 12, index = 302, switchType = 1, story = "BIHAIGUANGLIN33-4", removeBuff = { 9512 } }, { index = 12, addBuff = { 9301, 9513 }, switchType = { 1, 2 }, switchParam = { 4, 0.5 }, switchTo = { 13, 400 } }, { index = 13, addWeapon = { 820704 }, removeWeapon = { 820715 }, switchType = { 1, 2 }, switchParam = { 4, 0.5 }, switchTo = { 14, 400 } }, { index = 14, addWeapon = { 820702, 820705, 820706 }, removeWeapon = { 820704 }, switchType = { 1, 2 }, switchParam = { 5, 0.5 }, switchTo = { 15, 400 } }, { index = 15, addWeapon = { 820709, 820710 }, removeWeapon = { 820702, 820705, 820706 }, switchType = { 1, 2 }, switchParam = { 5, 0.5 }, switchTo = { 400, 400 } }, { switchType = 1, switchParam = 2, index = 400, switchTo = 401, addWeapon = { 820717 }, removeWeapon = { 820709, 820710 }, addBuff = { 9308 } }, { switchType = 1, switchTo = 402, index = 401, switchParam = 0.5, addBuff = { 9302 } }, { switchParam = 0.5, switchTo = 16, index = 402, switchType = 1, story = "BIHAIGUANGLIN33-5", removeBuff = { 9513 } }, { index = 16, addBuff = { 9305, 9514 }, switchType = { 1, 2 }, switchParam = { 4, 0.25 }, switchTo = { 17, 500 } }, { index = 17, addWeapon = { 820702, 820704 }, removeWeapon = { 820717 }, switchType = { 1, 2 }, switchParam = { 4, 0.25 }, switchTo = { 18, 500 } }, { index = 18, addWeapon = { 820709, 820710 }, removeWeapon = { 820702, 820704 }, switchType = { 1, 2 }, switchParam = { 6, 0.25 }, switchTo = { 19, 500 } }, { index = 19, addWeapon = { 820701, 820703 }, removeWeapon = { 820709, 820710 }, switchType = { 1, 2 }, switchParam = { 6, 0.25 }, switchTo = { 500, 500 } }, { switchTo = 501, switchParam = 1, index = 500, switchType = 1, removeWeapon = { 820701, 820703 }, addBuff = { 9310 } }, { switchParam = 0.5, switchTo = 20, index = 501, switchType = 1, story = "BIHAIGUANGLIN33-6", removeBuff = { 9514 } }, { switchType = 1, switchTo = 21, index = 20, switchParam = 4, addWeapon = { 820701, 820702 } }, { switchParam = 3, switchTo = 22, index = 21, switchType = 1, addWeapon = { 820705, 820706 }, removeWeapon = { 820701, 820702 } }, { switchParam = 6, switchTo = 23, index = 22, switchType = 1, addWeapon = { 820704 }, removeWeapon = { 820705, 820706 } }, { switchParam = 6, switchTo = 24, index = 23, switchType = 1, addWeapon = { 820703 }, removeWeapon = { 820704 } }, { switchParam = 4, switchTo = 25, index = 24, switchType = 1, addWeapon = { 820709, 820710 }, removeWeapon = { 820703 } }, { switchType = 1, switchTo = 20, index = 25, switchParam = 2, removeWeapon = { 820709, 820710 } } } } } }, { triggerType = 8, waveIndex = 901, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = { vanguard_unitList = { { oil_at_end = 55, configId = 900315, energy = 10, skinId = 301290, exp = 10, tmpID = 900315, id = 1, level = 95, equipment = { false, false, false }, properties = { cannon = 119, reload = 165, luck = 85, torpedo = 446, durability = 80000, air = 0, dodge = 73, antiaircraft = 206, speed = 32, armor = 90, hit = 140 }, skills = { { id = 14850, level = 10 }, { id = 14860, level = 10 }, { id = 14870, level = 10 }, { id = 29142, level = 1 } } }, { oil_at_end = 55, configId = 900316, energy = 10, skinId = 303060, exp = 10, tmpID = 900316, id = 2, level = 83, equipment = { false, false, false }, properties = { cannon = 181, reload = 167, luck = 41, torpedo = 153, durability = 50000, air = 0, dodge = 182, antiaircraft = 150, speed = 42, armor = 90, hit = 140 }, skills = { { id = 14780, level = 10 }, { id = 14790, level = 10 }, { id = 22242, level = 1 } } }, { oil_at_end = 55, configId = 900317, energy = 10, skinId = 403030, exp = 10, tmpID = 900317, id = 3, level = 83, equipment = { false, false, false }, properties = { cannon = 189, reload = 171, luck = 45, torpedo = 229, durability = 50000, air = 0, dodge = 171, antiaircraft = 177, speed = 42, armor = 90, hit = 140 }, skills = { { id = 10390, level = 10 }, { id = 23212, level = 1 } } } }, main_unitList = { { configId = 900318, level = 100, skinId = 305140, id = 1, tmpID = 900318, equipment = { false, false, false }, properties = { cannon = 312, reload = 138, luck = 38, torpedo = 150, durability = 66744, air = 0, dodge = 22, antiaircraft = 285, speed = 31, armor = 1150, hit = 140 }, skills = { { id = 12810, level = 10 }, { id = 12820, level = 10 } } }, { configId = 900319, level = 97, skinId = 307120, id = 2, tmpID = 900319, equipment = { false, false, false }, properties = { cannon = 0, reload = 102, luck = 44, torpedo = 0, durability = 68377, air = 3358, dodge = 33, antiaircraft = 260, speed = 30, armor = 1890, hit = 140 }, skills = { { id = 14830, level = 10 }, { id = 14840, level = 10 } } }, { configId = 900320, level = 82, skinId = 499040, id = 3, tmpID = 900320, equipment = { false, false, false }, properties = { cannon = 350, reload = 168, luck = 65, torpedo = 150, durability = 68377, air = 0, dodge = 41, antiaircraft = 225, speed = 19, armor = 1890, hit = 140 }, skills = { { id = 19330, level = 10 }, { id = 19340, level = 10 }, { id = 19370, level = 10 } } } } } }