return { map_id = 10001, id = 1445001, stages = { { stageIndex = 1, failCondition = 1, timeCount = 300, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 5, waveIndex = 400, preWaves = { 100 }, triggerParams = { bgm = "battle-xinnong-image" } }, { triggerType = 0, key = true, waveIndex = 101, conditionType = 1, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 14005001, delay = 0, moveCast = true, corrdinate = { 5, 0, 55 }, bossData = { hpBarNum = 100, icon = "xinnong" }, buffList = { 8740, 8747 }, phase = { { switchParam = 1.5, switchTo = 1, index = 0, switchType = 1, setAI = 20006, addWeapon = {}, removeWeapon = {} }, { switchParam = 2.5, switchTo = 2, index = 1, switchType = 1, setAI = 70110, addWeapon = {}, removeWeapon = {} }, { switchParam = 2, switchTo = 3, index = 2, switchType = 1, addWeapon = { 695001 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 3, switchTo = 4, addBuff = { 8739 }, addWeapon = { 695002 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 4, switchTo = 5, removeBuff = { 8739 }, addWeapon = { 695003 }, removeWeapon = { 695002 } }, { switchParam = 2, switchTo = 6, index = 5, switchType = 1, setAI = 70093, addWeapon = {}, removeWeapon = { 695001, 695003 } }, { switchParam = 2.5, switchTo = 7, index = 6, switchType = 1, addWeapon = { 695004 }, removeWeapon = {} }, { switchParam = 4, switchTo = 8, index = 7, switchType = 1, setAI = 70111, addWeapon = { 695005 }, removeWeapon = { 695004 } }, { switchParam = 2, switchTo = 9, index = 8, switchType = 1, setAI = 70093, addWeapon = {}, removeWeapon = {} }, { switchParam = 2.5, switchTo = 10, index = 9, switchType = 1, addWeapon = { 695004 }, removeWeapon = { 695005 } }, { switchParam = 4, switchTo = 11, index = 10, switchType = 1, setAI = 70111, addWeapon = { 695005 }, removeWeapon = { 695004 } }, { switchParam = 3, switchTo = 12, index = 11, switchType = 1, setAI = 70093, addWeapon = {}, removeWeapon = {} }, { switchParam = 2.3, switchTo = 13, index = 12, switchType = 1, setAI = 70112, addWeapon = {}, removeWeapon = { 695005 } }, { switchParam = 2, switchTo = 14, index = 13, switchType = 1, addWeapon = { 695006 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 14, switchTo = 15, addBuff = { 8739 }, addWeapon = { 695002 }, removeWeapon = {} }, { switchType = 1, switchParam = 1, index = 15, switchTo = 16, removeBuff = { 8739 }, addWeapon = { 695003 }, removeWeapon = { 695002 } }, { switchParam = 3, switchTo = 17, index = 16, switchType = 1, setAI = 70093, addWeapon = { 695007 }, removeWeapon = { 695006, 695003 } }, { switchParam = 3, switchTo = 18, index = 17, switchType = 1, addWeapon = { 695010 }, removeWeapon = {} }, { switchParam = 5, switchTo = 19, index = 18, switchType = 1, addWeapon = {}, removeWeapon = { 695007 } }, { switchParam = 2, switchTo = 20, index = 19, switchType = 1, addWeapon = { 695011 }, removeWeapon = {} }, { switchParam = 6, switchTo = 21, index = 20, switchType = 1, addWeapon = { 695012 }, removeWeapon = {} }, { switchParam = 0.5, switchTo = 1, index = 21, switchType = 1, addWeapon = {}, removeWeapon = { 695010, 695011, 695012 } } } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 101 }, triggerParams = {} } } } }, fleet_prefab = {} }