return { map_id = 10008, id = 1037150, stages = { { stageIndex = 1, failCondition = 1, timeCount = 180, backGroundStageID = 1, passCondition = 1, totalArea = { -80, 20, 90, 70 }, playerArea = { -80, 20, 45, 68 }, enemyArea = {}, fleetCorrdinate = { -80, 0, 75 }, waves = { { triggerType = 1, waveIndex = 100, preWaves = {}, triggerParams = { timeout = 0.5 } }, { triggerType = 5, waveIndex = 400, preWaves = { 100 }, triggerParams = { bgm = "battle-boss-1" } }, { triggerType = 0, waveIndex = 104, conditionType = 0, preWaves = { 100 }, triggerParam = {}, spawn = { { monsterTemplateID = 10045601, delay = 0, moveCast = true, corrdinate = { -5, 0, 65 }, bossData = { hpBarNum = 95, icon = "chicheng" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 15, setAI = 30001 }, { switchParam = 15, switchTo = 2, index = 1, switchType = 1, setAI = 70058, removeWeapon = { 566003 }, addWeapon = { 566002 } }, { switchParam = 15, switchTo = 3, index = 2, switchType = 1, setAI = 70059, removeWeapon = { 566002 }, addWeapon = { 566011, 566003 } }, { switchParam = 30, switchTo = 4, index = 3, switchType = 1, setAI = 70060, removeWeapon = { 566011, 566003 }, addWeapon = { 566010 } }, { switchParam = 0.1, switchTo = 0, index = 4, switchType = 1, setAI = 20006, removeWeapon = { 566010 }, addWeapon = { 566003 } } } }, { monsterTemplateID = 10045602, delay = 0, moveCast = true, corrdinate = { 0, 0, 45 }, bossData = { hpBarNum = 95, icon = "jiahe" }, phase = { { switchType = 1, switchTo = 1, index = 0, switchParam = 15, setAI = 30001 }, { switchParam = 15, switchTo = 2, index = 1, switchType = 1, setAI = 70061, removeWeapon = { 566004 }, addWeapon = { 566001 } }, { switchParam = 15, switchTo = 3, index = 2, switchType = 1, setAI = 70062, removeWeapon = { 566001 }, addWeapon = { 566012, 566004 } }, { switchParam = 30, switchTo = 4, index = 3, switchType = 1, setAI = 70063, removeWeapon = { 566012, 566004 }, addWeapon = { 566009 } }, { switchParam = 0.1, switchTo = 0, index = 4, switchType = 1, setAI = 20006, removeWeapon = { 566009 }, addWeapon = { 566004 } } } }, { monsterTemplateID = 10045004, score = 0, delay = 5, moveCast = true, corrdinate = { 0, 0, 65 }, buffList = { 8001, 8007 } }, { monsterTemplateID = 10045004, score = 0, delay = 5, moveCast = true, corrdinate = { 0, 0, 35 }, buffList = { 8001, 8007 } } } }, { triggerType = 8, waveIndex = 900, preWaves = { 104 }, triggerParams = {} }, { triggerType = 8, key = true, waveIndex = 206, conditionType = 0, preWaves = { 104 }, triggerParam = {} } } } }, fleet_prefab = {} }