return { time = 60, name = "测试特效使用", init_effect = "", picture = "", desc = "测试特效使用", stack = 1, id = 99998, icon = 99998, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onFire" }, arg_list = { buff_id = 99999, target = "TargetSelf" } } } }