return { time = 0, name = "", init_effect = "", id = 9680, picture = "", desc = "", stack = 1, color = "yellow", icon = 9680, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 9677, time = 5, maxTargetNumber = 0, target = "TargetSelf", check_target = { "TargetAllHarm" } } } } }