return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, desc_get = "", name = "", init_effect = "", id = 9120, time = 0, picture = "", desc = "埃吉尔模拟战斗用全弹技能", stack = 1, color = "red", icon = 9120, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onWeaponSteday" }, arg_list = { check_target = "TargetHarmNearest", range = 35, maxTargetNumber = 0, skill_id = 19430, index = { 1 } } }, { type = "BattleBuffCastSkill", trigger = { "onWeaponSteday" }, arg_list = { minTargetNumber = 1, range = 35, check_target = "TargetHarmNearest", skill_id = 19431, index = { 1 } } }, { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { skill_id = 19434 } } } }