return { { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.1, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.2, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.3, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.4, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.5, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.6, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.7, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.8, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.9, attr = "injureRatio" } } } }, { effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 1, attr = "injureRatio" } } } }, time = 0, name = "通用易伤", init_effect = "", picture = "", desc = "受到伤害提高", stack = 1, id = 8830, icon = 8830, last_effect = "", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0, attr = "injureRatio" } } } }