return { name = "减伤50", init_effect = "jinengchufablue", time = 8, picture = "", desc = "伤害降低", stack = 1, id = 8504, icon = 8504, last_effect = "", blink = { 0, 0.7, 1, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = -0.5, attr = "damageRatioBullet" } } } }