return { time = 0, name = "穿透", init_effect = "", id = 74200, picture = "", desc = "战斗对象对我方舰队造成X次伤害后,下一次伤害倍率提高至Y倍", stack = 1, color = "red", icon = 74200, last_effect = "", effect_list = { { type = "BattleBuffAddBuff", trigger = { "onBulletHit" }, arg_list = { rant = 10000, buff_id = 74202, index = { 1 } } }, { type = "BattleBuffAddTag", trigger = { "onAttach", "onRemove" }, arg_list = { tag = "A1" } } } }