return { time = 0, name = "航空易伤", init_effect = "", id = 71250, picture = "", desc = "易伤类型用例,受到航空伤害提高30%", stack = 1, color = "blue", icon = 71250, last_effect = "Darkness", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = 0.3, attr = "damageGetRatioByAir" } } } }