return { time = 0, name = "轻母竞技场加成", init_effect = "", picture = "", desc = "伤害降低10%", stack = 1, id = 66, icon = 66, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.1, attr = "damageRatioBullet" } } } }