return { time = 0, name = "", init_effect = "", id = 6453, picture = "", desc = "伤害上升", stack = 1, color = "red", icon = 6453, last_effect = "", effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.1, attr = "damageRatioBullet", index = { 1 } } } } }