return { time = 0, name = "重巡竞技场加成", init_effect = "", picture = "", desc = "免伤15%%", stack = 1, id = 63, icon = 63, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.15, attr = "injureRatio" } } } }