return { time = 0, name = "挑战后排永久无敌", init_effect = "", picture = "", desc = "挑战后排永久无敌", stack = 1, id = 50, icon = 50, last_effect = "", limit = { SYSTEM_SCENARIO, SYSTEM_ROUTINE, SYSTEM_DUEL, SYSTEM_SHAM }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { group = 50, number = 1, attr = "isInvincible" } } } }