return { { desc = "防空炮开火时有25%概率触发,自身防空提高20.0%但炮击降低40.0%,持续3秒", addition = { "20.0%(+2.2%)", "40.0%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高22.2%但炮击降低37.8%,持续3秒", addition = { "22.2%(+2.2%)", "37.8%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高24.4%但炮击降低35.6%,持续3秒", addition = { "24.4%(+2.2%)", "35.6%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高26.6%但炮击降低33.4%,持续3秒", addition = { "26.6%(+2.2%)", "33.4%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高28.8%但炮击降低31.2%,持续3秒", addition = { "28.8%(+2.2%)", "31.2%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高31.0%但炮击降低29.0%,持续3秒", addition = { "31.0%(+2.2%)", "29.0%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高33.2%但炮击降低26.8%,持续3秒", addition = { "33.2%(+2.2%)", "26.8%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高35.4%但炮击降低24.6%,持续3秒", addition = { "35.4%(+2.2%)", "24.6%(-2.2%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高37.6%但炮击降低22.4%,持续3秒", addition = { "37.6%(+2.4%)", "22.4%(-2.4%)" } }, { desc = "防空炮开火时有25%概率触发,自身防空提高40.0%但炮击降低20.0%,持续3秒", addition = { "40.0%", "20.0%" } }, desc_get = "防空炮开火时有25%概率触发,自身防空提高20.0%(满级40.0%)但炮击降低40.0%(满级20.0%),持续3秒", name = "防空模式", init_effect = "", id = 4091, time = 0, picture = "", desc = "防空炮开火时有25%概率触发,自身防空提高$1但炮击降低$2,持续3秒", stack = 1, color = "blue", icon = 4090, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAntiAirWeaponFire" }, arg_list = { rant = 2500, skill_id = 4091, target = "TargetSelf", time = 5 } } } }