return { time = 30, name = "", init_effect = "", id = 40251, picture = "", desc = "先锋受到的伤害降低,依据后勤属性,持续30秒", stack = 1, color = "yellow", icon = 40250, last_effect = "", effect_list = { { type = "BattleBuffAddAttrCommander", trigger = { "onAttach", "onRemove" }, arg_list = { ability = "support", convertRate = -0.00018, convertAttr = "injureRatio" } } } }