return { time = 8, name = "侧面装甲", init_effect = "", picture = "", desc = "侧面装甲", stack = 1, id = 320031, icon = 320031, last_effect = "", effect_list = { { id = 1, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield02", count = 5, do_when_hit = "intercept", bulletType = 1, cld_list = { { box = { 5, 7, 10 }, offset = { 2, 0, -2 } } }, centerPosFun = function (slot0) return Vector3(0.08, 1, -1.78) end, rotationFun = function (slot0) return Vector3(0, -90, 0) end } }, { id = 2, type = "BattleBuffShieldWall", trigger = { "onUpdate" }, arg_list = { effect = "shield02", count = 5, do_when_hit = "intercept", bulletType = 1, cld_list = { { box = { 4, 6, 9 }, offset = { 2, 0, -2 } } }, centerPosFun = function (slot0) return Vector3(0.06, 1, 2.97) end, rotationFun = function (slot0) return Vector3(0, 90, 0) end } } } }