return { name = "属性变更", init_effect = "jinengchufared", time = 50, picture = "", desc = "属性提升", stack = 1, id = 14587, icon = 14580, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.05, attr = "damageRatioBullet" } } } }