return { time = 4, name = "", init_effect = "", picture = "", desc = "护盾", stack = 1, id = 14193, icon = 14193, last_effect = "Shield", effect_list = { { type = "BattleBuffShield", trigger = { "onStack", "onTakeDamage" }, arg_list = { casterMaxHPRatio = 500 } } } }