return { name = "Z驱减伤", init_effect = "", time = 0, picture = "", desc = "减伤", stack = 1, id = 13993, icon = 13993, last_effect = "jinengchufablue", blink = { 0, 0.7, 1, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach" }, arg_list = { number = -0.3, attr = "injureRatio" } } } }