return { name = "小声望", init_effect = "jinengchufared", id = 13205, time = 0, picture = "", desc = "提高伤害", stack = 1, color = "yellow", icon = 13200, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onStack" }, arg_list = { number = 0.4, attr = "damageRatioBullet" } } } }