return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0, name = "峡湾之星", init_effect = "", id = 11960, picture = "", desc = "开场第一次发射鱼雷时触发额外弹幕", stack = 1, color = "red", icon = 11960, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onTorpedoWeaponFire" }, arg_list = { quota = 1, skill_id = 11960, target = "TargetSelf" } } } }