return { { desc = "每35秒,对距离最远的敌人额外发动一轮必定暴击的专属通常弹炮击(威力依据技能等级)", addition = { "35(-2)", "通常弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 35 } } } }, { desc = "每33秒,对距离最远的敌人额外发动一轮必定暴击的专属通常弹炮击(威力依据技能等级)", addition = { "33(-2)", "通常弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 33 } } } }, { desc = "每31秒,对距离最远的敌人额外发动一轮必定暴击的专属通常弹炮击(威力依据技能等级)", addition = { "31(-2)", "通常弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 31 } } } }, { desc = "每29秒,对距离最远的敌人额外发动一轮必定暴击的专属通常弹炮击(威力依据技能等级)", addition = { "29(-2)", "通常弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 29 } } } }, { desc = "每27秒,对距离最远的敌人额外发动一轮必定暴击的专属通常弹炮击(威力依据技能等级)", addition = { "27(-2)", "通常弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 27 } } } }, { desc = "每25秒,对距离最远的敌人额外发动一轮必定暴击的专属穿甲弹炮击(威力依据技能等级)", addition = { "25(-2)", "穿甲弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 25 } } } }, { desc = "每23秒,对距离最远的敌人额外发动一轮必定暴击的专属穿甲弹炮击(威力依据技能等级)", addition = { "23(-2)", "穿甲弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 23 } } } }, { desc = "每21秒,对距离最远的敌人额外发动一轮必定暴击的专属穿甲弹炮击(威力依据技能等级)", addition = { "21(-3)", "穿甲弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 21 } } } }, { desc = "每18秒,对距离最远的敌人额外发动一轮必定暴击的专属穿甲弹炮击(威力依据技能等级)", addition = { "18(-3)", "穿甲弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 18 } } } }, { desc = "每15秒,对距离最远的敌人额外发动一轮必定暴击的专属穿甲弹炮击(威力依据技能等级)", addition = { "15", "穿甲弹" }, effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 15 } } } }, desc_get = "每35秒(满级15秒),对距离最远的敌人额外发动一轮必定暴击的专属炮击(威力、弹药依据技能等级)", name = "神射手·改", init_effect = "", id = 11872, time = 0, picture = "", desc = "每$1秒,对距离最远的敌人额外发动一轮必定暴击的专属$2炮击(威力依据技能等级)", stack = 1, color = "red", icon = 11870, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onUpdate" }, arg_list = { skill_id = 11870, target = "TargetSelf", time = 35 } } } }