return { { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.045, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.052, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.06, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.07, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.077, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.085, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.095, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.102, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.11, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, { effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.12, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }, desc_get = "炮击暴击率提高10.0%(满级30.0%),暴击伤害提高30.0%", name = "巴伦支海的逆袭", init_effect = "jinengchufared", id = 11151, time = 0, picture = "", desc = "炮击暴击率提高$1,暴击伤害提高40.0%", stack = 1, color = "red", icon = 11150, last_effect = "", blink = { 1, 0, 0, 0.3, 0.3 }, effect_list = { { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.045, attr = "cri", index = { 1 } } }, { type = "BattleBuffAddBulletAttr", trigger = { "onBulletCreate" }, arg_list = { number = 0.3, attr = "criDamage", index = { 1 } } } } }