return { time = 5, name = "铁底湾之夜", init_effect = "", picture = "", desc = "白鹰精英损管", stack = 1, id = 11016, icon = 11016, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onRemove" }, arg_list = { target = "TargetSelf", minWeaponNumber = 1, check_weapon = true, skill_id = 6750, label = { "UEDC" } } } } }