return { { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3000, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3330, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3660, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3990, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4320, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4650, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 4980, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5310, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 5640, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, { effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 6000, skill_id = 10920, target = "TargetSelf", time = 6 } } } }, desc_get = "主炮开火时,30.0%(60.0%)概率触发,队伍中战巡、战列伤害提高5.0%(20.0%),持续8秒", name = "T字战法", init_effect = "", id = 10920, time = 0, picture = "", desc = "主炮开火时,30.0%(60.0%)概率触发,队伍中战巡、战列伤害提高5.0%(20.0%),持续8秒", stack = 1, color = "yellow", icon = 10920, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onChargeWeaponFire" }, arg_list = { rant = 3000, skill_id = 10920, target = "TargetSelf", time = 6 } } } }