return { { desc = "炮击有5%概率发动,12秒内自身雷击提升30.0%", addition = { "30.0%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升33.3%", addition = { "33.3%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升36.6%", addition = { "36.6%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升39.9%", addition = { "39.9%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升43.2%", addition = { "43.2%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升46.5%", addition = { "46.5%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升49.8%", addition = { "49.8%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升53.1%", addition = { "53.1%(+3.3%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升56.4%", addition = { "56.4%(+3.6%)" } }, { desc = "炮击有5%概率发动,12秒内自身雷击提升60.0%", addition = { "60.0%" } }, desc_get = "炮击有5%概率发动,12秒内自身雷击提升30.0%(满级60.0%)", name = "鬼神", init_effect = "", id = 10730, time = 0, picture = "", desc = "炮击有5%概率发动,12秒内自身雷击提升$1", stack = 1, color = "red", icon = 10730, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onFire" }, arg_list = { rant = 10000, skill_id = 10730, target = "TargetSelf", time = 5 } } } }