return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0, name = "", init_effect = "", id = 107130, picture = "", desc = "", stack = 1, color = "red", icon = 107130, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onStartGame" }, arg_list = { minWeaponNumber = 1, skill_id = 107130, check_weapon = true, label = { "GDS" } } } } }