return { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, time = 0.1, name = "", init_effect = "", id = 107013, picture = "", desc = "", stack = 1, color = "red", icon = 107010, last_effect = "", effect_list = { { type = "BattleBuffCastSkill", trigger = { "onAttach" }, arg_list = { rant = 1000, skill_id = 107010, target = "TargetSelf" } } } }