return { time = 6, name = "", init_effect = "", picture = "", desc = "", stack = 1, id = 106112, icon = 106110, last_effect = "Darkness", effect_list = { { type = "BattleBuffAddAttr", trigger = { "onAttach", "onRemove" }, arg_list = { number = 0.1, attr = "injureRatio" } } } }